Chef al Mando
Plan your kitchen. Direct each service.
A 2D kitchen management simulation where you run eight services with limited ingredients and staff. Results come from the plan you make before service and the calls you make during it, not from fast tapping.
Coming to the App Store and Google Play.
Every service has three steps
1Preparation
Buy ingredients, choose the prep to make ahead, place stations, and assign staff duties. Set a default priority for each menu item, and new orders use it.
2Service
A service runs for 300 seconds. Change order priorities or cancel orders, and pause at any time to look over the kitchen. Play at 1x, 2x, or 4x speed.
3Closing analysis
After closing, review profit, served orders, waste, and the causes of delays. If you missed the goal, change your preparation and try the same service again.
Every wait shows its reason
When an order or an employee is waiting, the game shows why. The closing analysis adds up the waiting time for each reason.
- Missing ingredients
- No responsible employee
- Responsible employee busy
- Station in use
- No route
Four kinds of station run the kitchen
Staff take ingredients from storage, prep and cook them at the cold and hot stations, and send dishes out at the pass. In later services, orders arrive in rushes and fixed stations that cannot move constrain your routes.
Storage
Cold station
Hot station
Pass
No internet, no account
- Eight services, including a tutorial, and an ending.
- No ads, in-app purchases, accounts, or servers.
- Save a service and continue from a paused state.
- Korean and English, with text size and sound effect settings.
- Replay completed services and improve your best result for each.
Help and policies
If something goes wrong or you have feedback, start with the support page. What the game stores and the terms of use are in the documents below.